This chapter covers the creation of sloped and pitched ceilings, velux windows, raised flooring and pipe runs. The principles covered are common to all room systems. Where appropriate, differences between the rooms systems will be highlighted.
Sloped Ceiling
To create a sloped ceiling, use a Top Wedge:
Top wedges are found in the special menu. The shortcut for special is ‘SP’
Specify the dimensions of your wedge using the following values:
Height off ground: Distance from the floor to the lowest point of your sloped ceiling.
Width: How far the slope runs along the wall (in this example it runs the entire length).
Depth: How far the slope projects into the room.
Height: The difference between the Height off ground and the Ceiling Height
Dormer Window
To create the dormer window shown above, draw the wall and windows as normal. You then need to create wedges to create the slope either side of the window. In the above example there are three wedges - one to the left, one above and one to the right of the window. Use a cubic box behind the middle wedge to create the effect of a 'ceiling' above the window.
Pitched Roof
For a pitched roof, you create two wedges (as above) locked to opposing walls.
You also need to set the ceiling height in your design to the highest point in the room. Ceiling height is specified under 'This Design' - 'Room Settings'. It can be changed at any point during the design process, though it's considered good practice to change it before starting the design.
Sloped Roof With Velux-style Window
Ceiling wedges with Velux windows are found in the special menu in all room systems.
The shortcut for special is ‘SP’.
The window can fill the wedge entirely i.e. the window width can be the same as the wedge width.
For multiple window, add as many wedges as required.
To make these windows appear to allow light through, follow these steps:
Begin by selecting 'view 2'
With a view selected, Select a white colour and then choose the 'lit appearance' finish.
Raised floor
To create a raised floor, use a Cubic box:
Cubic boxes found in the special menu in all room systems.
The shortcut for special is ‘SP’
Use the cubic box to create a false floor. To create steps, stack cubic boxes on top of each other.
Units will sit on the 'real' floor. Adjust the height off ground value to make them sit on the raised floor (cubic box). You will need to raise every item that sits on the raised section, including wall units (adjust the 'Distance to move up' value).
Concealed Cistern (En suite)
Using an internal wall, very much like a cubic box.
The shortcut for an internal wall in all room systems is 'wall'
NOTE - Tiling has been turned on. BedCAD will automatically tile the wall using the same tile selection as the rest of the design.
Units will not lock to the front of the wall, but the wall behind it. Move the units into the room using the method described in
Positioning units with Drag and Drop - moving a specific amount.