How do I use ArtiVR colour change?

How do I use ArtiVR colour change?

The colour change interface will appear half way through the process of creating an ArtiVR scene. For guidance on how to create an ArtiVR scene, click here

Adding multiple colour/material options

When it comes to applying options for colour change:



'Assignable Context's: This is for the more basic material set up. For example, if you want to display multiple colour options for the plinth, scroll down the list, find the context, highlight it by left clicking and select ‘Add context’.

This will add the chosen context to the ‘Active pickers’ section below. Anything listed here is what you are trying to edit to add multiple material options to. When a context is selected in that menu, the ‘Active Options’ section below, will display the colours that have been selected as a colour change option within the VR scene.

The first material displayed in the list is the default one that is already assigned to that element in the materials library. To select further colour options, choose your library and material on the right-hand side as you usually would in the materials editor, and select ‘Add Option’ on the left. This will add them to the list of materials. You can do this for as many materials as you like.

The order that the materials display in the ‘Active Options’ list are the order in which they display in the ArtiVR scene. If you want to reorder an item, left click to highlight and use the options ‘Move Selected Option Up’ and ‘Move Selected Option Down’ to move them into the desired position.

If you are using a manufacturer specific catalogue, the ‘Assignable Doors’ menu will display the colour libraries here. To choose from multiple colour options, select the library you are using, and click ‘Add Door’. The list of default colour options for that catalogue will appear, select the colour you are using. This will add the colour to the active options list below. To add further colours, select ‘Add Option’ and the menu will reappear.

The active options will only display for the context that you have selected.

Saving groups of materials/colours

If there are a certain amount of material and colour options that you offer, you can save the options you have set for use in future designs.

When you have set all the colours and materials for the contexts, and you wish to save them ‘Save Selected Pickers’ – Here you can give the group selection a name and save it for future use. These will save into the plans folder.

Loading groups of materials/colours

To load these options in future designs, select ‘Load Pickers’.

When you have set all your colour and material options, click 'OK'. This will export the ArtiVR scene.

Creating multiple colour options

If you want to create multiple colour options for different selections in a design, you will need to set a different colour initially within the design first. For example, if you want to have an island bank of units as a different colour to the main units but wish to show different options: Highlight the island bank, right click, and select ‘Change manufacturer/range’. From this menu, select ‘Change Colour’ and select a different colour.

Back in the ArtiVR material editor menu, this will now appear as an ‘Assignable Doors’ option where you can add colour options in the same way as previously explained.
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